Multiagent Systems for 3D Reconstruction Applications
3D models of scenes are used in many areas ranging from cultural heritage to video games. In order to model a scene, there are several techniques. One of the well-known and well-used techniques is image-based reconstruction. An image-based reconstruction starts with data acquisition step and ends wi...
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| Autores principales: | , , , |
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| Formato: | Capítulo de libro |
| Lenguaje: | inglés |
| Publicado: |
IntechOpen
2020
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| Materias: | |
| Acceso en línea: | https://www.intechopen.com/chapters/68371 |
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| Sumario: | 3D models of scenes are used in many areas ranging from cultural heritage to video games. In order to model a scene, there are several techniques. One of the well-known and well-used techniques is image-based reconstruction. An image-based reconstruction starts with data acquisition step and ends with 3D model of the scene. Data are collected from the scene using various ways. The chapter explains how data acquisition step can be handled using a multiagent system. The explanation is provided by literature reviews and a study whose purpose is reconstructing an area in 3D using a multiagent UAV system. |
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| ISBN: | 978-1-78984-488-7 |
| DOI: | 10.5772/intechopen.88460 |