Threats Arising from Software Gamification

The appearance of gamification dates back about a decade and since this tool has been increasingly used not only in the entertainment sector but also in the industry, army, education, health and others. Studies suggest that this approach may provide added value outcomes, in particular in the users’...

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Autores principales: Gros, Lucio, Leemput, Cécile van de
Formato: Capítulo de libro
Lenguaje:inglés
Publicado: IntechOpen 2021
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Acceso en línea:https://www.intechopen.com/chapters/75217
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