Game Development and Testing in Education

The following chapter presents an experience with academic education in computer games design and development based on game theory, emphasizing iterative development, rapid (paper) prototyping, and game testing. We demonstrate and comment on various educational activities focused on game testing, de...

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Detalles Bibliográficos
Autores principales: Pietriková, Emília, Sobota, Branislav
Formato: Capítulo de libro
Lenguaje:inglés
Publicado: IntechOpen 2022
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Acceso en línea:https://www.intechopen.com/chapters/84668
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