Game Development and Testing in Education
The following chapter presents an experience with academic education in computer games design and development based on game theory, emphasizing iterative development, rapid (paper) prototyping, and game testing. We demonstrate and comment on various educational activities focused on game testing, de...
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| Autores principales: | , |
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| Formato: | Capítulo de libro |
| Lenguaje: | inglés |
| Publicado: |
IntechOpen
2022
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| Materias: | |
| Acceso en línea: | https://www.intechopen.com/chapters/84668 |
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