Time Travel Gamification of Learning and Training: From Theoretical Concepts to Practical Applications

Gamification is considered the systematic anticipation and design of affective experiences. It is not erroneously reduced to the usage of game-typical elements in another context. The human experiences in focus are varying forms of virtual time travel. In a time travel exploratory game, players retu...

Full description

Saved in:
Bibliographic Details
Main Authors: Jantke, Klaus P., Wache, Hans-Holger, Franke, Ronny
Format: Book Chapter
Language:English
Published: IntechOpen 2022
Subjects:
Online Access:https://www.intechopen.com/chapters/84937
Tags: Add Tag
No Tags, Be the first to tag this record!

Similar Items: Time Travel Gamification of Learning and Training: From Theoretical Concepts to Practical Applications